Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts

Monday, April 20, 2009

Game Rice: Actress Again to Release in August, Ryougi Playable

From main website.

When I'm not playing Pangya, I'm off playing BlazBlue. If I'm not playing BlazBlue, I go play Fate: Unlimited Codes. Before these two, I played Melty Blood: Act Cadenza, and played the best character in the game (On My List), Aoko.

With the new announcement of Shiki entering the fray, and with the PS2 version coming in the later months, I'm estatic.

My primary concerns are that Shiki may just play like a Tohno Shiki clone, which I'd expect, but only to a certain extent. Let's not just skin Tohno a female and alter some of the few high kicks he has and whatnot; let me see some loops or unique dash motions. Kara no Kyoukai is a great series of films; there's definately some working material.

Ahh... back into the Melty Days.

~Chun

Friday, April 17, 2009

The Return of Pangya USA - Screenshots/Changes + 1st Impressions

Before The Shutdown

After The Revival


Today I was able to play one tournament game and test out the current Open Beta. The client is smooth, minimal errors, and everything looks clean and well done (No-half arsed Descriptions, etc.).

Probably the most memorable thing (Besides failing on Sepia Wind with a -18), everyone on the server became a Trap/Reverse Trap (Also Known As: "When I went to Ntreev, I became a girl"). Currently Ntreev USA is doing maintenance to fix these small things, but overall I am very happy with the transfer.

Mostly all the points that I highlighted in this post last month were covered, and for that I applaud them:
  • Everyone's Pang was reset to the starting 3000 Pang.
  • Every item previously owned was transferred completely intact.
  • Course records were reset.
Some Notes:
  • Scout is now named "Nuri".
  • Phoenixes are now called "Comets" (To fit the "Swing for the Heavens")
  • A18-Related Logos were all cleaned and changed to "Pangya" (Particularly the Guild Battle Winners Shirts)
From my experiences in Grand Chase, Ntreev knows how to run events, keep things balanced, and are very open to ideas/receptive to their community. It is with this hope I can see new events and a greater sense of community once more, and meet the people that I've lost, again on the greens.

Some Hopes:
  • Custom Tourney Option Once Again (Been Waiting For These)
  • Better Events/Non-Generic x2 XP/Pang Days
  • Open-mindedness to Voice Clubs and Associated In-Game Items (JP voices, Special Clubs/Items from Other Servers)
  • Season 4 Not Far From Arriving (Grand Chase is releasing characters at a standard rate, so I assume they will follow with their Pangya releases)
Some fun screenshots for your pleasure.

Various Random Photos with Old Vets/Players:


Extra: I find taking photos of my characters in different settings/outfits like a Photo Shoot entertaining. I actually took a lot of sad-face photos of the other couple of girls in the case nothing was transferred/server was gone forever. Seeing as we're in the good now, I present the "Sadface: Before the Shutdown" Arin and Hana pictures. It's nothing big, but I did put some effort into them. Too bad my username could not be removed....

Arin:Hana:

With that, I hope to see all of you on the greens, and look forward to having a wonderful time on Pangya USA.

~Chun

Tuesday, March 24, 2009

Quickie: Hatsune Miku Project Diva Gameplay + Panel Updates

In the middle of my finals week so I'm keeping this post short.



I found this video while browsing Miku things. This game looks really good (Better than the previous floaty music cursors in the preview). I'm tempted to buy a PSP for this and Pangya JP, as Kooh isn't Kooh without Kugimiya Rie (Easier to import than KR too). Also, in the past I've had a discussion about difficulty of Project Diva with my friend Spiritsnare. According to him, another game, IDOLM@STER Live for You! is a joke of a music game, as most anime-related franchises are. This looks decently difficult; this is a level 4 out of 5 run.



Ntreev has replied to me about my request for their appearance at Fanime. It's a waiting game for now, but for sure my panels are in construction; one with Pangya with nstarz's help, another with the Vocaloid situation.

~Chun

Tuesday, March 17, 2009

Preparing For Panels...(Fanime Con Preparation for Pangya/Vocaloid)


Wonder if Ntreev will be interested in coming by; OGPlanet in the past called me directly and we talked about what exactly my panel would consist of and what kind of ambiance Fanime Con has. I still have some old promo goods from them as well (Albiet just postcards). Anyway, consider this an advance notice, as either way I'm planning to again do my Pangya panel this year.

However, I'm also working on a Vocaloid Panel, so both will prove to be, at the very least, entertaining; I'd appreciate any input people may have as to what I could cover in such a panel.

Information again can be found at http://www.fanime.com for location, registration, etc.

~Chun

Monday, March 9, 2009

Game Rice: Goodbye, OGP. Hello, NTreev + What NTtreev Should Include in the Move


Today, according to PST (My home area time), is the last day before the server shutdown on OGPlanet after 3 years. I've been there since its first legs on closed beta; a little more than 3 years ago, and now it's off tomorrow.

I spent some of my time today taking photos of my characters before seeing them again tomorrow in their new home.

Knowing Sweatdrop is probably going to build some steam and write that lengthy post he was planning to write tomorrow, I will probably fashion something similar in a worst case scenario. I'm extremely grateful for Ntreev's move to import data from the previous server, but at the same time I'm concerned.

These 3 years of item collection; a lot of memories, from the first time I bought a Rebel Glove for my Hana, after buying her and working Scout to get the funds for her. That feeling of finally obtaining something happened again after the Kooh release; the Amateur E ribbons that I finally obtained, not for the curve slots, but just her trademark look.

It's because of this I'm worried for what exactly is imported. We have:

Data (Best Scores, Rank, EXP)
Pang
Closet Goods (Outfits, etc.)

The smart move, in my opinion, is to reset the pang, import rank data (But not the score data due to the hacker situation), and move all the closet goods.

Why reset the pang? What broke OGP? Pang economies that made prices impossible; the feeling of helplessness as people tried to obtain basic rare necessities.

Why exclude scores? I know people that worked hard for their results. However, if the choice was made to either keep high scores amongst a hacker era, or start fresh with others towards aiming high once more; I hope most of you would agree with the latter.

Closet goods are irreplaceable. They are the lifeblood of the game after all; if you're not aiming for the score, you're making your characters look cool/cute. When all of it is lost, how many people will want to continue and rebuild when they've done so much already?

NTreev, as of 3:30 PM PST, has still yet to announce their decisions, and OGP is acting like it never owned it in the first place. All we can do is wait.

In the mean time, I've been playing a game called Grand Chase under the NTreev name. It's a very entertaining multiplayer platforming and collection game. As usual, my username there is Chun.

Best wishes to all of us Pangya fans in the future. More posts to come after the move.



~Chun

Tuesday, February 10, 2009

Empty Pang Rice: OGPlanet Announces Albatross18 Shutdown

"Albatross18 Players,

We are sorry to announce that Albatross18 will be closing its services. We have had some good times, but the servers will be going down. For the time being, you will still be able to play, and until the servers go down on March 10th, you can use your Astros to make purchases from the shop or from any other OGPlanet game.

In fact, we think you will love our other games so much, we will give you special prizes just for trying them out. If you create a new character in Rumble Fighter, CABAL Online, or La Tale between now and March 8th, we will give you a special item to help get you further in the games faster. Note that players will only receive special items for characters created during this period and only for games in which they did not previously already have a character.

So, for now, enjoy Albatross18 and remember to try our other games before March 8th to get your free gifts! We are currently working with the developer on the future of the game and we will make an announcement once we have more information. Until then, will keep Albatross18 running smoothly until the servers go down on March 10th. We are glad that we could share all of these good times with you and we hope to share more in the other OGPlanet games!"

...

To be honest, I could see this direction was coming, but now it's just sad seeing how everything is right now. What really hurts the most is that they think they can amend the situation by trying to buy us in to their other games from the previous. I'm really going to miss my friends that I met there (Of whom I don't have contact info), the memories of the records I have made and the hours I put into organizing events for them, and finally, as you all know, my Kooh.

My Halo X-Mas Gifted, Olympic Scratchcard Won, Many Cookies Spent, but most of all, cherished partner in Pangya. It's moments like this that really ruin my rhythm.

Currently OGPlanet talks are in progress with the developer so there is a possibility of data transfer/not all acquisitions lost, but until then, I'm screenshotting until no tomorrow before March 10th.

A big thanks to the hackers, disrespectful players, and overall horrible community for bringing this about. If we didn't have scum like you, we could still be playing with the courtesy of Season 1. Also thanks to OGP for not noticing buying multiple licenses causes stress on game quality and moderation.

I think I can, just this once, let out my inhibitions.

Fuck. You. OGP. I'm sorry I put any faith in you.

More updates as they come about, and messages later... I guess I'll focus on my KR account from now on (ChunandRice).

What to do about my Pangya Panel now...

~Chun

Saturday, January 10, 2009

Game Rice: ...What the hell am I supposed to do?!



...WHERE'S THE "LET'S BE FRIENDS" OPTION?!


Maybe the choices should be "Be a prick to your other girl" or "Be a shonen manga protagonist". Or for hell's sake make a bloody point to not even bring this up beforehand... lazy programming orz

Update Later That Night:

...ok seriously, what the hell. I, for one, would not just stand there when a girl is crying. At the same time, I'm not one to just fly away into another girl's heart because one needs comforting... this is so much worse.

Son of a gun...

~Chun

Thursday, December 11, 2008

Game Rice: We Are Living Our Lives~




^_^

~Chun

Persona 4 with Preorder Bonus CD soundrtrack and Art Data: 34$
Persona 4 Expansion with T-shirt, Calendar, Disc 2 of Soundtrack, Plush Teddie: 25$

Tuesday, December 9, 2008

Another Long-Awaited Update: BlazBlue @ Local Arcade, Feather Inflation? WTB Kooh Feather

It's finals week at college, so I apologize once more for the lack of updates.

Game Rice: BlazBlue @ Sunnyvale Golfland, CA, USA

So recently my local arcade has received a brand new BlazBlue cabinet. BlazBlue is the newest game by Arc System Works which takes place 10 years after its predecessor, the Guilty Gear series. What do I like about it? Everything; as an avid player of Melty Blood and dabbling in Guilty Gear, it's become an opportunity for the locals that were separated into their own respectable games for tournaments and events to come together and fight it out.

Since the game had a simultaneous release all over the country (In other words, Japan didn't have the game before the USA, and vice versa) the whole air about the game is absolutely fun; there's no professional beasting everyone else, and people are learning fast.

More info as tournaments and other events arise; for now, I need to practice for the tournament on the 20th; and judging by the 23 wins in a row I got on the cabinet today, I must be doing something right, hahaha.

What character do I play?

Arguably the best one, hahaha.

Pang Rice: Feather Inflation?! WTB Kooh Feather

The above in the presence of greater than 7m wind, gives 1 pixel of pangya bar.
1st Week of Release: 200-300k Each
Next Week of Release: 150k-180k Each
Next Week of Release: 140k+ Each
This Week: 240+k?!

Honestly, what is going on? I expected these feathers to DROP in price but all of a sudden these bloody things are EXPENSIVE. I expected them to fall to 5 digits this week. I really don't play Albatross18 as much as I used do (Mostly due to being busy with other side projects), but honestly to get a decent Kooh feather or something is so shockingly inflated! Why in the world is there such an occurrence? I don't have any explanation for the behavior of its price. Sure, it's 1 pixel gain, and its own slot, but the pang economy has no real reason to bloat it all of a sudden. Strange market...

Incidentally I'll give a kidney for Kooh's feather. I really would like one, and I've spent 200k attempting for it, down to my last 100k. I'll pay 100k straight off, or we can talk gifts of Astros (200 Astros for 3 Feathers). Whoever is interested, please leave a comment below, and thank you for your charity in advance.

Until next time, I wish you good chip-ins.

~Chun

Tuesday, February 5, 2008

Pang Rice: Season 4 Korean Trailer



High points include the possibility of a Lunar Tomb course, aka Kooh's Ship, new character, possible mini-game possibilities, more outfits, and a kicking sound track.

This is so epic. I am crying manly tears inside.

~Chun

Wednesday, January 2, 2008

Ani Rice: What I'm Looking Forward to in C73

Happy New Year. Recently I've looked into youtube to see the hot topics amongst the community; I haven't gone though all the stuff yet, but it seems interesting enough.

Touhou RPG - Defiant of Shrine Maiden: Oh my god. This looks epic. I totally want the soundtrack and whatever assets come with. This is also by the Touhou Soccer guys, so I'm expecting a good work of it.

IOSYS - お賽銭♥ちょうだい, or Donations (heart) Please: A song that remixes Reimu's Dream Battle track from Imperishable Night (My favorite track). It's so irresistible. I am looking forward to the new CD as well, despite my friends saying Miku Hatsune shouldn't be there... But tracks like "Alice -> Dere" make me really hopeful.

Magical Battle Arena: Looks to be a Zone of Enders - Like game system using many different famous magic using girls. In the video is Nanoha from Mahou Shoujo Lyrical Nanoha, and Lina of Slayers fame. This could be good... or just really bad.

Vocaloid Miku PV 2: You know I love Miku. She's come out with another video this time, and this original song is not 1:40 long. Noooooooes Miku doesn't die for the twins ;_:. It's amazing, and I'm going to help her sing this month. If I can compose something first >>;;.

That's it for the moment. So much to get. It's amazing.

Comiket 73 BANZAI!

~Chun

Wednesday, December 19, 2007

Game Rice: Mabinogi Closed Beta Teaser


http://mabinogi.nexon.net/

Closed Beta in 42 Days. It took 4 years, but the wait is finally over.
Trailer at link above. Alright~

Sunday, October 28, 2007

Melty Rice: New Version... Again!













So according to Arcadia there will be yet another Melty Blood rendition, Actress Again. This prominently features Roa as a playable character, Reisbyfe (Sion's Last Arc Drive Partner), the addition of a groove system, and a guard meter along with interface tweaks.

I personally think this is a bit ambitious. Having a guard crush capability in this game has to be insane; you will spend half the time blocking; no, nearly all the time blocking if you're on the defensive, as there are so many linkers. Also note that this game is solely based around correct poke mixups and techniques; if the guard crush is too low for higher level play expect a decline in balance.

Also noted that Kohaku or Hisui don't appear to have a solo option; there's only one window of them both together, which is somewhat dissapointing. If twins are carried over without movement tweaks the stuff-fu 214s of Hisui and the 214 Amber Missiles of Kohaku can be called nothing short of nerfing for advanced players of the solo versions.

I also note that Reisbyfe seems to have a giant shield, which worries me due to clash frame possibilities (Can you hear that? That's Ciel dashing at you).

Well, all will be tested when a demo of sorts comes out. I'm just happy Aoko got some charming art, and hope they don't do anything too extreme to her moveset.

Let's just hope it won't be Actress Again to Act Cadenza as Soul Calibur 3 did to Soul Calibur 2's legacy.

Oh, and just out of curiosity, if you're reading this message leave me a comment. I'd like to know exactly how much visitation I get, and can increase posting accordingly.

Ah, I turned 19 on October 21st. Huzzah o/

~Chun

Monday, September 10, 2007

Flash Rice: Reimu no Saisenbako OR Donation Rushing



Donations for Reimu

Yet another distraction from the world of the Locker Room Productions, the ones behind Usatei, Overdrive, Marisa Stole the Precious Thing, Border of Death as well as Phantasmagoria Mystical Expectation.

Basically, it's a clicky racer. You have 30 seconds to donate as much 10 yen coins per click as you can. The higher the value goes, the more impressed Reimu is at the end.

The thing is just so blatantly hilarious, however...

High Energy Music, Disco-type lights, and a drinking calmly miko. Heh.

My current record is below. I could do better, but that's ok for now, methinks.


276 clicks in 30 seconds....